Board Gaming Era |OT| (Mostly) Unplugged Gaming

So I'm signed up for Dice Tower West(March), Adepticon(March, and Geekway(May) so far. Can't decide if I want to do Gencon again or not.

Also, anyone use the GameFor app? New store opened here in Omaha and they use it for scheduling events. Looks like it might be useful, but I know a lot of the board gamers around here are Luddites when it comes to combing technology and board games.
 
Any one of you use card sleeves? I kinda looked into it, but I am not sure it's worth the money/hassle/look and feel of the cards.
I also kinda want to buy a matte for tables - because I play on different surfaces and having a non-slippery and even surface where it's easy to pick up cards would be nice. Any recommendations?
Also, really digging Tiny Epic Zombies, fun little game!
 
Any one of you use card sleeves? I kinda looked into it, but I am not sure it's worth the money/hassle/look and feel of the cards.
I also kinda want to buy a matte for tables - because I play on different surfaces and having a non-slippery and even surface where it's easy to pick up cards would be nice. Any recommendations?
Also, really digging Tiny Epic Zombies, fun little game!
http://www.hookloopoutlet.com/neoprene-sheets--nylon---mesh-skin.html
That seems to be a pretty popular option for a table cover.
 
Any one of you use card sleeves? I kinda looked into it, but I am not sure it's worth the money/hassle/look and feel of the cards.
I also kinda want to buy a matte for tables - because I play on different surfaces and having a non-slippery and even surface where it's easy to pick up cards would be nice. Any recommendations?
Also, really digging Tiny Epic Zombies, fun little game!
I sleeve for some games if it makes sense or if I have a need for it. I generally like the feel of playing with sleeved cards and so does everyone in my group of players. That said I’m not gonna sleeve cheap games or games with odd sized cards like dixit. I mostly sleeve stuff like arkham horror tcg, smash up, and star realms. I would sleeve some of my bigger deck builders but it can be kinda costly since I’ll buy all the sleeves at once so that the backing doesn’t change.
 
Any one of you use card sleeves? I kinda looked into it, but I am not sure it's worth the money/hassle/look and feel of the cards.
I also kinda want to buy a matte for tables - because I play on different surfaces and having a non-slippery and even surface where it's easy to pick up cards would be nice. Any recommendations?
Also, really digging Tiny Epic Zombies, fun little game!
I sleeve most of my cards. Buy in bulk, that's my suggestion. I didn't sleeve until one game I played a lot started turning brown. I don't want my games getting ruined over time so I decided to sleeve and never looked back. I prefer Fantasy Flight sleeves. A little more expensive but they are great quality and they are generally all the same length. You won't find the same quality with other sleeves in my opinion.

Also: Root was a pretty huge hit. I'm going to die a slow death waiting on the expansion reprint.
What specifically was fun about it? I just watched the Dice Tower review and Zee wasn't too hot on it.
 
What specifically was fun about it? I just watched the Dice Tower review and Zee wasn't too hot on it.
Reach faction is really powerful if you learn how to access that power. A friend almost won as the birds and was able to only go into revolt ONCE. He was flying everywhere and it was pretty sweet to see. Another friend came out of no where with a woodland sympathy point win. It is really fun to see how all these different mechanics can work well together.

I really like playing Lizard Cult but the Trading Otters are my next goal.

Zee hates everything that has more than 2 pages of rules.
And that isn't Pandemic.
 
Yeah, to be so insanely asymmetric we were all in it to the end. We were all like one move away from a win. I played the Eyrie and also managed to only have to turmoil once. I had setup a temporary alliance with the Woodland critters early on and it being our first game didn't realize how much of a setback taking out one of their bases would be. Could have stopped their sneak win in an unguarded clearing had I known!

Arkham Horror: LCG says hi.
Yes, I'm being hyperbolic. Its pretty obvious he generally prefers lighter fare though.
 
Also, anyone use the GameFor app? New store opened here in Omaha and they use it for scheduling events. Looks like it might be useful, but I know a lot of the board gamers around here are Luddites when it comes to combing technology and board games.
I am on it. I recommend it frequently on places like r/boardgames when I see people ask how to learn of groups or events or how to meet new people. I know that it has a very small userbase still though. One local group leader registered the group, mainly an RPG group, after I posted about it on Facebook. He doesn't use it for anything and no one else joined it. Local stores are on it but none post events. No one else in the area really uses it, and I'm talking about within an hour radius.
It's frustrating because it could be a great app but it needs a large userbase to make it a truly useful and helpful app, so I keep pushing it and trying to keep its name out there.
 
I sleeve for some games if it makes sense or if I have a need for it. I generally like the feel of playing with sleeved cards and so does everyone in my group of players. That said I’m not gonna sleeve cheap games or games with odd sized cards like dixit. I mostly sleeve stuff like arkham horror tcg, smash up, and star realms. I would sleeve some of my bigger deck builders but it can be kinda costly since I’ll buy all the sleeves at once so that the backing doesn’t change.
I sleeve most of my cards. Buy in bulk, that's my suggestion. I didn't sleeve until one game I played a lot started turning brown. I don't want my games getting ruined over time so I decided to sleeve and never looked back. I prefer Fantasy Flight sleeves. A little more expensive but they are great quality and they are generally all the same length. You won't find the same quality with other sleeves in my opinion.
Thanks! I am kinda torn. I somehow love when cards look a bit played and I always will prefer the original feel and size of cards I think. But the collector in me want's to keep those games for a lot of time.
I have a shitton of Munchkin tho, that will get expansive and will probably require some packaging solution as cards get thicker as well...
 

Funyarinpa

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I love portable versions of any game.

I ordered a portable shogi set that'll arrive in 2 weeks or so, and I just bought Risk. Only played it like once before but fucking LOVED it.

Now I'm considering getting Hive Pocket.
 
Thanks! I am kinda torn. I somehow love when cards look a bit played and I always will prefer the original feel and size of cards I think. But the collector in me want's to keep those games for a lot of time.
I have a shitton of Munchkin tho, that will get expansive and will probably require some packaging solution as cards get thicker as well...
Personally, I love the feel of cards in nice sleeves, but I'm a compulsive sleever so that may not apply to everyone. I think that for more regular people, it's a better idea to look at specific games and figure out how those cards are handled and hence how important it is to sleeve it. Generally speaking, the games that need it the most are ones with small card counts, short sessions, is handled a lot, and has high levels of shuffling like Love Letter. It only has 15 cards so sleeving them is sort of a no-brainer. At the other end of the scale are games with high card counts, but which are rarely shuffled and aren't handled all that much. So something like Arkham Horror where you don't keep a hand of cards. Games like deck builders are more of a toss up since they have tons of shuffling so sleeves will help a lot, but they also can have crazy card counts so it'd be a pain to sleeve them all.
 
I ordered some small packs to fit some games I own, I will try it out and see for myself :)
Love Letter is a good hint, those thicker cards get dent when shuffling.
 
My dear poor wallet. :(
Same .... I'll get the box and wanderer, now that I'll have a good storage solution it also mean I'll finaly buy the only box I was missing, BattleCON: War Remastered. It's the only game I sleeve, so those 30 character ( 10 wanderer, +2 from the upgraded Devastation, 18 from War ) will add even more extra cost...... And from what was said promo characters should make an appearance as stretch goals... ( not that I expect them to hit some crazy money, from what I've seen their battleCON kickstarters are really only doing okayish numbers )

Still can't wrap my mind around the number of fighters the game will have at that point ( 86 with no promo I think ) and how different they were able to make them feel from each other.
 
Any hype for Street Masters? It appears to basically be Sentinels of the Multiverse with the added spacial elements of a board to move around on.

There's a reprint+expansion Kickstarter campaign scheduled for next month on October 23. I'll be checking into it for sure.
I'm really enjoying it. I passed on the original Kickstarter, but tried out the final version at GenCon and liked it so much that wound up buying nearly everything they were offering (I think I only passed on the duplicate figures). The fights feel more 'thematic' than I was expecting due to some simple, but clever mechanics.

For instance, ever player has a 'enemy zone' that activate when their turn is done. Usually this just means those enemies will move and attack according to their logic, but in one scenario a 'live grenade' card can be placed in that area. If it activates, you take damage, but if you sacrifice an action to throw it; you can deal damage to an enemy instead... Sometimes you have to protect or escort 'civilian' tokens while fighting, take cover from drive by shooting attacks, etc.

There is a LOT of variety in the game just by mixing and matching Enemies, Scenarios, and Characters. And I haven't even tried the character based "story" mini-campaigns, but I'm looking forward to it. They seem to add new twists and elements to the game, including the addition of rivals and allies (and apparently they can switch from one to the other over the course of the story).

Also; I didn't know they were doing a Kickstarter for an expansion, so I'm really glad you posted this.
 
I'm really enjoying it. I passed on the original Kickstarter, but tried out the final version at GenCon and liked it so much that wound up buying nearly everything they were offering (I think I only passed on the duplicate figures). The fights feel more 'thematic' than I was expecting due to some simple, but clever mechanics.

For instance, ever player has a 'enemy zone' that activate when their turn is done. Usually this just means those enemies will move and attack according to their logic, but in one scenario a 'live grenade' card can be placed in that area. If it activates, you take damage, but if you sacrifice an action to throw it; you can deal damage to an enemy instead... Sometimes you have to protect or escort 'civilian' tokens while fighting, take cover from drive by shooting attacks, etc.

There is a LOT of variety in the game just by mixing and matching Enemies, Scenarios, and Characters. And I haven't even tried the character based "story" mini-campaigns, but I'm looking forward to it. They seem to add new twists and elements to the game, including the addition of rivals and allies (and apparently they can switch from one to the other over the course of the story).

Also; I didn't know they were doing a Kickstarter for an expansion, so I'm really glad you posted this.
Thanks for the info! Sounds great!

Yeah one of the new features in the expansion that sounded cool was the addition of missions that are given to each player that act as an alternative win condition to speed up the game for multiplayer games instead of having to defeat the boss.
 
I love portable versions of any game.

I ordered a portable shogi set that'll arrive in 2 weeks or so, and I just bought Risk. Only played it like once before but fucking LOVED it.

Now I'm considering getting Hive Pocket.
Hive Pocket is a really great 2p abstract (especially if you've never played Hive).

I love small box games, too!
 
Thanks! I am kinda torn. I somehow love when cards look a bit played and I always will prefer the original feel and size of cards I think. But the collector in me want's to keep those games for a lot of time.
I have a shitton of Munchkin tho, that will get expansive and will probably require some packaging solution as cards get thicker as well...
My cards were literally turning brown. It was nasty. It's kind of crazy but I sleeved my entire Dominion set. Knowing that the card edges won't wear down and the color of the cards won't change was an easy justification for the cost. I don't want to have to think about replacing games I already own when the pieces break down.
 
My cards were literally turning brown. It was nasty. It's kind of crazy but I sleeved my entire Dominion set. Knowing that the card edges won't wear down and the color of the cards won't change was an easy justification for the cost. I don't want to have to think about replacing games I already own when the pieces break down.
I totally understand this. Like I said, I kinda want them just make better cards I guess. One quality example is Amigo games, like Bohnanza, the cards are just very good, with some texture and not too thin or too rigid.
I played Tiny Epic Zombies 3 times now and cards already have some dents and stuff :-/ It's a new game.
Sleeving Dominion seems crazy tho, haha. I will recieve my sleeves tomorrow.

Also.. since I am getting a 3D printer soon, boy there are some good storage/addons for board games (and also currently making my own) - I will start printing 24/7!
 
I may sleeve my Warehouse 13 copy, although perhaps not right away.

Also considering getting a Shogi set, although I’m not in a rush, maybe I’ll order a Nintendo wooden board and piece set since it’s pretty reasonable. Will have to laminate a pair of cheat sheets though
 
Finished assembling my SoB miniatures for City of the Ancients (no big accomplishment I know--but first time I've ever bought a game that required it)... only about 20 more boxes of stuff to assemble ;)
 
I forgot about my Death May Die pledge. I should probably decide how much (if any) I want of that game, ha.

Anyone else in on it have any additional thoughts? Have they done demos or anything that anyone got their hands on?

Finished assembling my SoB miniatures for City of the Ancients (no big accomplishment I know--but first time I've ever bought a game that required it)... only about 20 more boxes of stuff to assemble ;)
The real challenge is storage. I'm worried about what to do when my FoFo pledge arrives.
 
So I sleeved some cards and I am not sure I will do this.

Like the Tiny Epic cards are fine I think, (why are all sleeves too big?) but shuffling is harder while handling on the table is kinda better?
The really bad thing is packaging now... it just does not fit into the original box anymore in heigth AND width/length, see the Munchkin pictures :( And I only sleeved 50 of 168 cards there....
I am a fan of original boxes so this is a bummer so far, haha.

I willy try different sleeves maybe, but so far, not a fan.
Also yes... I still like the Zombie theme :D
 
So I sleeved some cards and I am not sure I will do this ....shuffling is harder while handling on the table is kinda better?
Are you trying to riffle shuffle them? You are supposed to mash shuffle sleeved cards.

As for the size of the sleeve, of course they're going to be bigger than naked cards. They're designed to protect the card on all sides, so they need some room on top. If you want something to be more of a "perfect fit", you might look at inner sleeves. But those aren't nearly as durable as your standard sleeves. You're definitely not going to be able to fit everything back in the box if you sleeve a Tiny Epic game though. Those are a tight enough fit, even with just the given components.
 
Tiny Epic Zombies is a lot of fun, I’d say it’s second behind Galaxies ahead of Quest in the Tiny Epic pecking order. TE Zombies clearly works better as a 1 v all game since the ai can’t do much if you get some cards that spawn zombies in rooms without objectives.
 
Are you trying to riffle shuffle them? You are supposed to mash shuffle sleeved cards.

As for the size of the sleeve, of course they're going to be bigger than naked cards. They're designed to protect the card on all sides, so they need some room on top. If you want something to be more of a "perfect fit", you might look at inner sleeves. But those aren't nearly as durable as your standard sleeves. You're definitely not going to be able to fit everything back in the box if you sleeve a Tiny Epic game though. Those are a tight enough fit, even with just the given components.
Yeah, I love KMC Perfects, and I'd use them instead of regular sleeves. I'm more worried about stains than durability, and I think that they feel great! However, some cards are made a bit larger than the standard so they won't always fit. The best bet is to check Boardgamegeek to see what sleeves will fit what games.

Trying to fit sleeved cards into the original packaging and inserts can be really tough, and I tend to toss quite a few of the latter. I hate tossing boxes though so I had to leave games like Hanabi unsleeved.
 
Tiny Epic Zombies is a lot of fun, I’d say it’s second behind Galaxies ahead of Quest in the Tiny Epic pecking order. TE Zombies clearly works better as a 1 v all game since the ai can’t do much if you get some cards that spawn zombies in rooms without objectives.
Had the first game of it last night and found it to be really enjoyable in the primary 1 v all (co-op) mode. It seemed easier to jump into than Tiny Epic Quest as well (Can't speak for the TEGalaxy games until October).

Zombie player won as the rest neglected the Call CDC objective until the end, so despite the ease of play it can be a challenge.

Starting to learn Everdell now, and hope to get both it and Root to the table soon. The theme works well for them, but it's just getting people to sit down for busier and heavier games that can be a challenge.
 
So shut up and sit down just released their Root review. They had some issues with it, but I think it looks wonderful and am keeping my preorder (it hasn't reached the shelves in Sweden yet).

What do people who have played it think? Do they have a point regarding their criticisms?
 
What do people who have played it think? Do they have a point regarding their criticisms?
I like Quinns and his high concept reviews- but imo Root is incredible, after 7 games I still want more which is not often something I can say. Much like himself I'm keen to put more weird stuff in to get more out of it, however, I'm also keen to really drill down to get the most out of my faction. To really get the knives out from turn one and start the backstabbing immediately.

Root has been such a game changer for myself I've actually gone and bought a game which had influenced its development (GMT COIN series). I now own Colonial Twilight and I'm looking to dip my toe further in to the dark and murky worlds of counter insurgences and all the violent history that comes with it- that is how much of an impact that game has had on me.
 
Root rules. Our games have been really close. Yes of course you have to keep other factions in check. Yes it’s rules are unconventional and thus initially confusing. No, It doesn’t take 4 or 5 games to figure out.
 
I have played Root a couple of times now. I like it. I want to play it some more but I don't think it deserves the crazy hype I am seeing personally. Yes, you should play it. Yes, I think you should own/keep it if you have a decent sized collection. I did feel like I was just waiting for my turn at times. I also think that the design is really quite smart. But, in the end, it already isn't at the top of my playlist it already and my group isn't clamoring to play it either. I am playing with my group tonight, and we're going to try Western Legends and something else TBD, but not Root. So, that tells me something already. After watching his review, I do want to try it with the beavers next time though.
 
I don’t get the waiting for your turn criticism. Granted, I haven’t played a 5+ game as I don’t have the expansion but outside of late game Vagabond there isn’t really anything that takes very long on any given turn. Even combat is dead simple.
 
Thanks for the feedback! I've been hyped for this game for a while now, and it's probably a good thing to have a reality check before actually playing, even though a lot of you guys seem to really like it.

The one criticism from the review that I think could mess the game up for both my regular gaming groups is the apparent lack of catch up mechanics. If there is a risk of a runaway leader when the game is only half done, that's something that I know would bother at least some participants of my groups a fair deal. It's not a big problem for me personally, as I can have fun just exploring the mechanics of games like this, but I can see it dampening the mood and potentially preventing the game from hitting the table for us. The other aspect that's daunting is not an issue with the game itself, but as the dedicated rules explainer I really have to explain four games at once.

I still think it looks great fun, and will absolutely get the expansion as well. I want to play the lizards, even though they are supposed to be the weakest faction. Playing as a cult in the middle of an all out animal war is a great and odd premise that I really want to try out.
 
At least in the base game, each faction can definitely do something to impede each other faction. If there’s a runaway leader, then we would just make temporary alliances and deal with it. If you leave Woodland Alliance alone, they’re going to have an explosive turn eventually. If the vagabond is getting points trading then attack him and force him to go hostile. Don’t let the cats get to the VP 5 buildings, and don’t even get me started on how many ways you can toss a wrench into the birds gears and halt them.
 
Woodland Alliance seems like the big one that can suddenly take the game to me. Most every game I've played, and like 110% of the games on Discord, have been win by the Woodland Alliance despite people trying to screw them over.

Or to be serious, sometimes they don't win, but it feels like a situation as even emphasized by someone teaching the game that everyone HAS to constantly rub their faces in the dirt, and if anyone stops continually holding them back, they'll just win.
 
It seems like a cool game, but I just don't care about the theme one iota.
I'm in the totally opposite camp. I love the artwork and am so very happy to get an interesting conflict based game not dragged down by generic fantasy or sci-fi tropes. Besides, the little wooden animals are adorable.

Woodland Alliance seems like the big one that can suddenly take the game to me. Most every game I've played, and like 110% of the games on Discord, have been win by the Woodland Alliance despite people trying to screw them over.

Or to be serious, sometimes they don't win, but it feels like a situation as even emphasized by someone teaching the game that everyone HAS to constantly rub their faces in the dirt, and if anyone stops continually holding them back, they'll just win.
Hmm, that's a bit worrying. It's hard to balance asymmetric games, so some imbalance can be expected and accepted, but having one faction dominate the game seems less than optimal.
 
If the Woodland alliance get a base out that's when you need to be prepared to drop the hammer, if they start hoarding officers if you don't drop the hammer that turn you're already too late.

In a slight tangent: Endeavour arrived today. Jesus Christ! The production quality is out of the world on this one. It's also really, REALLY mean. I like it.
 
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